Designing the Klingon Zombies, Creatures, Makeups, and Gore for Star Trek: Strange New Worlds – Season 3
Season 3 of Star Trek: Strange New Worlds leaned further into gore and horror than previous seasons, and I was tapped to help design the Klingon zombies, gore makeups and props, as well as a new collection of alien species and creatures.
I had the most fun with the zombies, exploring various stages of decay and infection caused by the hybrid moss-chimera agent. This gave me a chance to experiment with different techniques, ultimately creating the mossy tendrils in 3D rather than relying solely on Photoshop for the effect. Digging into the finer organic details and pushing the designs into darker, scarier territory was a particularly fun challenge.
Project Highlights
- Production: Star Trek: Strange New Worlds — Season 3
- Role: Concept Artist/ Digital Sculptor/ 3D Modeler
- Client: Paramount +
- Software Stack: ZBrush, KeyShot, and Photoshop
- Year: 2025
Here are some images of these characters, props and makeups on-screen.

















































































































