RECENT WORK
Star Trek: Strange New Worlds Season 4
Creating the Genre-Bending Characters in Star Trek: Strange New Worlds – Season 4 Season 4 of Star Trek: Strange New Worlds continued the show’s tradition of genre-hopping, venturing even further into fantasy, and with that came a whole new cast of characters and creatures that I was asked to help design. From Commander Cassell, played …
Xfinity “No Doubt” Creature (2026 Winter Olympics)
Character Design: Xfinity’s “No Doubt” (2026 Winter Olympics) Following its broadcast debut during the 2026 Winter Olympics, here is a look at my character design and digital sculpting process for the “Doubt” creature featured in Xfinity’s latest campaign. Working under the Legacy Effects umbrella, my role was to collaborate with acclaimed director Noam Murro to …
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Dust Bunny Creature Design Case Study
Case Study: Translating Bryan Fuller’s DUST BUNNY Following the film’s release, here is a behind-the-scenes look at the character design and digital sculpting process for the title character in Bryan Fuller’s Dust Bunny. Working under the Legacy Effects umbrella, my role was to take the imaginative early creature concepts by comic book artist Jonathan Wayshak …
CONTACT
Let’s collaborate on your next production.
Operating under a private studio banner, I provide freelance character visual development, elite 3D asset sculpting, and hard-surface/mechanical design for films, television series, and high-impact commercial campaigns.
Whether you need to solve complex practical-to-digital design challenges, bridge the gap from loose pitch decks to execution-ready 3D meshes, or scale up a specialized production pipeline, I am available for independent contract work and local studio integration worldwide.
Use the form below to outline your project requirements, or connect directly on LinkedIn to discuss upcoming production schedules.
Based in Portland, Oregon. Fully equipped for secure, high-fidelity remote pipelines.

























