A little while back I was asked to design the robot for a Fedex Office Pack Plus commercial. Since the robot’s face is static, the director wanted to see different eye sizes to display different emotions. It looks like they opted for a uniform eye size in the final cut.
I handed over the final 3D model to Legacy Effects and they grew (3D printed) the suit parts and fabricated the rest. They did a great job, as always.
I got a kick out of the commercial:
http://youtu.be/1SKRSKXOh0s
It’s not every day that you get asked to make a celebrity look ugly, but that is what I was tasked out to do for the latest DirecTV campaign featuring Rob Lowe. It was actually pretty challenging to make him look bad, since he’s rocking his “blue steel” is most of his shots.
Here are the designs I created for the Super Creepy Rob Lowe, Far Less Attractive Rob Lowe, Painfully Awkward Rob Lowe and Crazy Hairy Rob Lowecommercials:
Check out the commercials here:
http://youtu.be/UMfzh8Zfi5U
http://youtu.be/qNNkvQ9vkEM
http://youtu.be/KGeJV7_0Wsg
http://youtu.be/Uv4HikO0Z1A
About six months ago I had the opportunity to design the creature for GE’s Ideas Are Scary commercial. Initially, the direction was that this “bird-like” creature had to be part Muppet, part Dr. Seuss, but it also had to be ambiguous, as it was supposed to be representative of an idea. Like the ugly duckling, this pitiful creature is ugly and repulsive from birth, but it eventually transforms into something beautiful.
The design process actually went on for a few months. The direction went from more bird-like, to less bird-like, to not at all bird-like. They asked for something that could be from The Labyrinth, but then that was too creature-like, so they wanted something like Big Bird, with simple, yet soulful eyes. They director and the agency were looking for the “ah-hah” moment. Eventually they settled on a furry bipedal creature with little beady black eyes.
The amazing crew at Legacy Effects brought this guy to life for the commercial. As always, they did an excellent job.
Here is a gallery of the design process, starting with my final stages:
Check out the commercial below. (You might want to grab some tissues).
Here are some alien designs I created for the 2015 Honda Fit, Yogis, Carpets, Yachts and Aliens commercial. The alien is a digital sculpt that was 3D printed, molded, cast, painted and then puppeteered.
Here are the designs:Here’s the commercial:
http://youtu.be/V8y6AdGnurI
I am super pumped to have been able to help design Bodock, the Giant Creature for Comic-Con 2014. The project was sponsored by Stan Winston School, Legacy Effects, Stratasys and Wired. Alan Scott, co-founder, partner and project supervisor at Legacy Effects, came up with the concept and tasked me out to create the visuals to sell the beast. The crew at Legacy did an amazing job bringing this giant creature into the real world. It is the largest puppeteered creature that Legacy has ever built! The 13-foot, 6-inch tall creature is 9-feet, 9-inches wide, 13-feet, six-inches deep and weighs a hefty 2,000 pounds. His armor was manufactured using the 3D printing solutions from Stratasys.
You can see the making of the Giant Creature at Legacy Effects on the WIRED channel.
Here he is on Jimmy Kimmel Live:
http://youtu.be/plmBWOL5LBw
Here are my designs:
Here is a gallery of some of the earlier versions of the creature and his pilot.
Here are some of the graphics I created for the Giant Creature campaign.
This is gallery of my final Zbrush sculpt of Bodock, right before he was printed as a maquette:
Check out this video of how Bodock was brought to life for the first time on an Objet 3D printer bed:
Finally, here is a gallery of Bodock and Ja’naar roaming the streets of Comic-Con!
I recently had the opportunity to sculpt the Costume Designers Guild statuette for the Comic-Con 2014 Masquerade Ball. Jay Stuckwisch of Legacy Effects came up with the design and I was tasked out to sculpt the piece. The statuette was 3D printed and given to the winners of the Masquerade Ball.
Here are some designs and digital makeup concepts I did for the Many Sides of Me Contour from Cox commercial. The agency ended up going a different direction with the alien character, but I thought I’d include some of my preliminary designs, nonetheless. I included a before and after shot for the alien and the zombie.
Here’s the commercial:
http://youtu.be/Yt_v2EXS418
This is a swollen face design I did for the “Try Something New” Cars.com commercial. I couldn’t find a photo of a puffy face that was happy with- or that would work with the actor’s face, so I decided to sculpt the bloated face digitally and then composite it onto the actor. Here’s the result.
Check out the commercial:
http://youtu.be/TgguuEsT4Vw
I recently had the opportunity to help design this year’s Giant Creature for Comic-Con. Alan Scott, co-founder, partner and project supervisor at Legacy Effects, came up with the concept and tasked me out to create the visuals to sell the beast. The crew at Legacy are doing an amazing job bringing this 14′ creature into the real world. It’s going to be pretty amazing when it’s fully assembled and operational.
I hope to post my designs soon. In the mean time, you can see some of them in the video below- along with my happy mug when I found out we won the design contest 😉
Here are a few 3D models I sculpted for the recent Hay Day commercial. Myself and another artist at Legacy Effects created digital models from the 2D game character designs. These were then 3D printed and then the practical crew at Legacy applied their magic to make them appear as they do in the commercial. What they created were reference characters for the VFX teams, since all the characters in the commercial are digital- except Craig Robinson, of course!
Here’s the commercial:
http://youtu.be/ojfKYQwOh84
A few months ago I was asked to come up with some mandroid designs for the latest Old Spice campaign. The director wanted to steer the mandroid away from “sci-fi slick” and push the designs to feature the simplicity and the crudeness of an M.I.T. robot, where his features and anatomy are awkward and quirky, yet somehow endearing.
Here are the commercials:
http://youtu.be/Jbegu2dRLQc
http://youtu.be/J2NdcPP0G34
While working at Legacy Effects, I had the opportunity to work on Guillermo Del Toro’s Pacific Rim. In addition to being a 3D modeler on the suits, I also was a “test pilot” for the Conn Pod. I wore one an early version of a stunt suit as they tested the range of motion and articulation of the hydraulics of the Conn Pod arms and foot pedals. It was sweaty and tiring being in the suit strapped to the machine, but it was nothing compared to what the actors had to endure during the grueling shoot!
Here I am donning an early pilot suit in PACIFIC RIM Behind The Scenes: The Conn Pod produced by Legacy Effects.