I recently had the opportunity to sculpt the Costume Designers Guild statuette for the Comic-Con 2014 Masquerade Ball. Jay Stuckwisch of Legacy Effects came up with the design and I was tasked out to sculpt the piece. The statuette was 3D printed and given to the winners of the Masquerade Ball.
Here are some designs and digital makeup concepts I did for the Many Sides of Me Contour from Cox commercial. The agency ended up going a different direction with the alien character, but I thought I’d include some of my preliminary designs, nonetheless. I included a before and after shot for the alien and the zombie.
Here’s the commercial:
This is a swollen face design I did for the “Try Something New” Cars.com commercial. I couldn’t find a photo of a puffy face that was happy with- or that would work with the actor’s face, so I decided to sculpt the bloated face digitally and then composite it onto the actor. Here’s the result.
Check out the commercial:
I recently had the opportunity to help design this year’s Giant Creature for Comic-Con. Alan Scott, co-founder, partner and project supervisor at Legacy Effects, came up with the concept and tasked me out to create the visuals to sell the beast. The crew at Legacy are doing an amazing job bringing this 14′ creature into the real world. It’s going to be pretty amazing when it’s fully assembled and operational.
I hope to post my designs soon. In the mean time, you can see some of them in the video below- along with my happy mug when I found out we won the design contest 😉
Here are a few 3D models I sculpted for the recent Hay Day commercial. Myself and another artist at Legacy Effects created digital models from the 2D game character designs. These were then 3D printed and then the practical crew at Legacy applied their magic to make them appear as they do in the commercial. What they created were reference characters for the VFX teams, since all the characters in the commercial are digital- except Craig Robinson, of course!
Here’s the commercial:
A few months ago I was asked to come up with some mandroid designs for the latest Old Spice campaign. The director wanted to steer the mandroid away from “sci-fi slick” and push the designs to feature the simplicity and the crudeness of an M.I.T. robot, where his features and anatomy are awkward and quirky, yet somehow endearing.
Here are the commercials:
While working at Legacy Effects, I had the opportunity to work on Guillermo Del Toro’s Pacific Rim. In addition to being a 3D modeler on the suits, I also was a “test pilot” for the Conn Pod. I wore one an early version of a stunt suit as they tested the range of motion and articulation of the hydraulics of the Conn Pod arms and foot pedals. It was sweaty and tiring being in the suit strapped to the machine, but it was nothing compared to what the actors had to endure during the grueling shoot!
Here I am donning an early pilot suit in PACIFIC RIM Behind The Scenes: The Conn Pod produced by Legacy Effects.
Here are some designs I did for the Snickers Godzilla commercial. Legacy Effects gave me a rough scan of the 1954 Godzilla toy and I ended up re-sculpting the whole thing. The sculpt was then milled out of foam, and then the effects gurus at Legacy turned it into a large suit.
Here are my designs:
Check out the commercial, it’s pretty funny.
I recently had the opportunity to do some animal character designs for the Beats Music Super Bowl commercial, starring Ellen DeGeneres. I was hired by Legacy Effects to create concepts for the Three Bears, the Big Bad Wolf, as well as a number of other animals.
The Bears went through a number of wardrobe changes. Initially, they were all going to be in pajamas, but I was then asked to try a few different options that would reflect the individual musical taste of the Three Bears.
Here are my designs:
Believe it or not, the frog made the cut early in the commercial. He’s on the far right hand side of the screen and you only see him for a split second.
I created the following character designs using Legacy Effects’ assets:
A few months back, I was hired by Legacy Effects to create a 3D model of the Mighty Morphin Power Rangers Communicator Watch for the Samsung Galaxy Gear: Evolution commercial. I had to delve into the MMPR archives to find reference of this watch.
I was recently asked to create a Halloween version of Legacy Effects’ logo for their blog and YouTube channel for the month of October. They wanted a hoard of zombies busting through their main logo, so that is what I gave them! You can check out the logos on the Legacy Effects Youtube Channel and the Legacy Effects Blog.
This past year I was tasked out by Legacy Effects to create Lebron James’ suit design for the Nike Superhero Elite Collection. We were asked to take visual cues from the shoes and create a whole suit. Lebron’s suit needed to look strong, powerful and angular, so I designed the suit to have a lot of sharp angles, and also to incorporate the carbonfiber elements from the shoe.
After my 2D concept was approved, I 3D modeled and rendered the the suit in Maya and composited it onto Lebron. Here is the final image:
Although it was never used in the marketing campaign, I was asked to create a full suit. Here is a render of the back of the suit:
I started the design process in photoshop. Here is my 2D illustration composited over Lebron:
Here are the some images from Nike’s Superhero Elite campaign also featuring Kobe Bryant and Kevin Durant.
Here are some designs I did for the recent Orbit- Heights and Orbit- Polo commercials. I helped Legacy Effects design the Nachos, Salisbury Steak, and the Mashed Potato characters. The script changed a bit since I saw the storyboards, so the characters are doing different gestures in the designs than they are doing in the final commercials.